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CS1 with Games and an Emphasis on TDD and Unit Testing: Piling a Trend upon a Trend

, and . ACM Inroads, 3 (3): 62--68 (2012)

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Open Resources as the Educational Basis for a Bachelor-level Project-Based Course, and . Proceedings of the 7th International Conference on Computer Supported Education, page 46--56. (2015)Power-of-Recognition: A Conceptual Framework for Capstone Project in Academic Environment, , and . 8th International Conference on Agile Processes in Software Engineering and Extreme Programming, volume 4536 of LNCS, page 145-148. Berlin Heidelberg, Springer-Verlag, (2007)Issues with a Course That Emphasizes Self-Direction, submitted., , and . (2013)Power of Recognition: A Conceptual Framework for Agile Capstone Project in Academic Environment., , and . XP, volume 4536 of Lecture Notes in Computer Science, page 145-148. Springer, (2007)Status indicators in software engineering group projects., and . J. Syst. Softw., (April 2023)Teaching types with a cognitively effective worked example format., and . J. Funct. Program., (2015)What Does It Take to Do Computer Programming?: Surveying the K-12 Students' Conceptions., and . SIGCSE, page 458-463. ACM, (2015)K-12 game programming course concept using textual programming., , and . SIGCSE, page 459-464. ACM, (2011)Project Education and Adams' Theory of Equity., and . FIE, page 1-5. IEEE, (2020)Infographics as a Reflective Assignment Method in Requirements Engineering e-Course?, and . FIE, page 1-5. IEEE, (2019)