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Detection of eye locations in unconstrained visual images., and . ICIP (3), page 519-522. IEEE Computer Society, (1996)Efficient substitutes for subdivision surfaces., , , , , and . SIGGRAPH Courses, page 13:1-13:107. ACM, (2009)Real-time skin rendering on graphics hardware., , and . SIGGRAPH Sketches, page 148. ACM, (2004)Illustrative rendering in Team Fortress 2., , and . SIGGRAPH Courses, page 19-32. ACM, (2007)User customizable real-time fur., and . SIGGRAPH Abstracts and Applications, page 273. ACM, (2002)Curved PN triangles., , , and . SI3D, page 159-166. ACM, (2001)Shading in valve's source engine., , and . SIGGRAPH Courses, page 129-142. ACM, (2006)High dynamic range rendering in valve's source engine., , and . SIGGRAPH Courses, page 7. ACM, (2006)Progressive Buffers: View-dependent Geometry and Texture for LOD Rendering., and . Symposium on Geometry Processing, volume 255 of ACM International Conference Proceeding Series, page 129-138. Eurographics Association, (2005)Angular extent filtering with edge fixup for seamless cubemap filtering., and . SIGGRAPH Sketches, page 33. ACM, (2005)