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Transitioning Between Audience and Performer: Co-Designing Interactive Music Performances with Children.

, and . CHI Extended Abstracts, page 2115-2122. ACM, (2017)

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Experimenting with distributed participatory performing art experiences., , , , , , and . BMSB, page 1-6. IEEE, (2022)The Co-Creation Space: An Online Safe Space for Community Opera Creation., , , and . IMX, page 229-232. ACM, (2022)Towards Immersive and Social Audience Experience in Remote VR Opera., , , and . IMX, page 311-318. ACM, (2021)Co-creation Stage: a Web-based Tool for Collaborative and Participatory Co-located Art Performances., , , , , , , , and . IMX, page 267-274. ACM, (2021)Transitioning Between Audience and Performer: Co-Designing Interactive Music Performances with Children., and . CHI Extended Abstracts, page 2115-2122. ACM, (2017)The Co-Creation Space: Supporting Asynchronous Artistic Co-creation Dynamics., , , , , , , , and . CSCW Companion, page 18-22. ACM, (2022)Designing a VR Lobby for Remote Opera Social Experiences., , and . IMX, page 293-298. ACM, (2022)StreamBED: Training Citizen Scientists to Make Qualitative Judgments Using Embodied Virtual Reality Training., and . CHI Extended Abstracts, page 1201-1207. ACM, (2016)Mapping Design Spaces for Audience Participation in Game Live Streaming., , , and . CHI, page 329:1-329:15. ACM, (2021)A Spectrum of Audience Interactivity for Entertainment Domains., , and . ICIDS, volume 11869 of Lecture Notes in Computer Science, page 214-232. Springer, (2019)