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Lazy Eye Shooter: Making a Game Therapy for Visual Recovery in Adult Amblyopia Usable.

, , , , and . HCI (10), volume 8013 of Lecture Notes in Computer Science, page 352-360. Springer, (2013)

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Lazy Eye Shooter: Making a Game Therapy for Visual Recovery in Adult Amblyopia Usable., , , , and . HCI (10), volume 8013 of Lecture Notes in Computer Science, page 352-360. Springer, (2013)Lazy eye shooter: A novel game therapy for visual recovery in adult amblyopia., , , , and . IGIC, page 1-4. IEEE, (2012)Development of an image/threshold database for designing and testing human vision models., , , , , , , , , and 2 other author(s). Human Vision and Electronic Imaging, volume 3644 of SPIE Proceedings, page 542-551. SPIE, (1999)Fixational stability as a measure for the recovery of visual function in amblyopia., and . ETRA Adjunct, page 10:1-10:4. ACM, (2021)Crowding in Peripheral Vision: Why Bigger Is Better, and . 19 (23): 1988--1993 (Dec 15, 2009)The Effect of Interocular Contrast Differences on the Appearance of Augmented Reality Imagery., , , and . ACM Trans. Appl. Percept., 21 (1): 1:1-1:23 (January 2024)The Statistics of Eye Movements and Binocular Disparities during VR Gaming: Implications for Headset Design., , , , , and . ACM Trans. Graph., 42 (1): 7:1-7:15 (February 2023)Feasibility Study on a Hyperacuity Device With Motion Uncertainty: Two-Point Stimuli., , , and . IEEE Trans. Syst. Man Cybern. Part B, 37 (2): 385-397 (2007)