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Perceptual Evaluation of Blind Source Separation in Object-Based Audio Production., , , and . LVA/ICA, volume 10891 of Lecture Notes in Computer Science, page 558-567. Springer, (2018)Determining and labeling the preference dimensions of spatial audio replay., , , and . QoMEX, page 1-6. IEEE, (2016)How Do You Pod? A Study Revealing the Archetypal Podcast Production Workflow., , and . IMX, page 11-18. ACM, (2022)Object-Based Audio Rendering., , , , , , , , , and 8 other author(s). CoRR, (2017)Using design dimensions to develop a multi-device audio experience through workshops and prototyping., , , and . Audio Mostly Conference, page 71-78. ACM, (2023)An Audio-Visual System for Object-Based Audio: From Recording to Listening., , , , , , , , , and 6 other author(s). IEEE Trans. Multim., 20 (8): 1919-1931 (2018)Media Device Orchestration for Immersive Spatial Audio Reproduction., , , , , , , , and . Audio Mostly Conference, page 33:1-33:5. ACM, (2017)Speech reaction time measurements for the evaluation of audio-visual spatial coherence., , and . QoMEX, page 1-6. IEEE, (2017)