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Complementary data fusion for limited-angle tomography., and . CVPR, page 288-294. IEEE, (1994)AutoRetouch: Automatic Professional Face Retouching., , and . WACV, page 989-997. IEEE, (2021)Spatio-temporal Relational Reasoning for Video Question Answering., , and . BMVC, page 295. BMVA Press, (2019)Light Cascaded Convolutional Neural Networks for Accurate Player Detection., , , and . BMVC, BMVA Press, (2017)Play and Learn: Using Video Games to Train Computer Vision Models., , and . BMVC, BMVA Press, (2016)Efficient video-based retrieval of human motion with flexible alignment., , , , and . WACV, page 1-9. IEEE Computer Society, (2016)Classification of Puck Possession Events in Ice Hockey., , and . CVPR Workshops, page 147-154. IEEE Computer Society, (2017)Automated Spatial-Semantic Modeling with Applications to Place Labeling and Informed Search., , , , and . CRV, page 284-291. IEEE Computer Society, (2009)Curious George: An Integrated Visual Search Platform., , , , , , , , , and 4 other author(s). CRV, page 107-114. IEEE Computer Society, (2010)Trajectory specification via sparse waypoints for eye-in-hand robots requiring continuous target visibility., , and . ICRA, page 3082-3087. IEEE, (2008)