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Gamifying Flipped Classes: An Experience Report in Software Engineering Remote Teaching.

, , , , and . SBES, page 143-152. ACM, (2021)

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A sanction-application mechanism considering commitment levels in hierarchical organizations., , , and . CLEI, page 1-11. IEEE, (2015)A Problem-solving Agent to Test Rational Agents - A Case Study with Reactive Agents., , and . ICEIS (1), page 505-513. SciTePress, (2014)Dynamic Management of the Organizational Knowledge Using Case-Based Reasoning., , and . ENASE (Selected Papers), volume 69 of Communications in Computer and Information Science, page 220-233. (2009)A Rule-Based Approach to Framework Evolution., , and . J. Object Technol., 5 (1): 83-103 (2006)MAS-ML 2.0: Supporting the modelling of multi-agent systems with different agent architectures., , , , , , , and . J. Syst. Softw., (2015)Using refactoring and unification rules to assist framework evolution., , and . ACM SIGSOFT Softw. Eng. Notes, 28 (6): 1 (2003)Gamifying Flipped Classes: An Experience Report in Software Engineering Remote Teaching., , , , and . SBES, page 143-152. ACM, (2021)Using Stack Overflow to Assess Technical Debt Identification on Software Projects., , , , , and . SBES, page 730-739. ACM, (2020)MAS-ML Tool - A Modeling Environment for Multi-agent Systems., , , , , and . ICEIS (2), page 192-197. SciTePress, (2011)Framework Evolution Tool., , and . J. Object Technol., 5 (8): 101-124 (2006)