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The AS interactive project: single-user and collaborative virtual environments for people with high-functioning autistic spectrum disorders.

, , , , , , and . Comput. Animat. Virtual Worlds, 14 (5): 233-241 (2003)

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Virtual Environments in Special-Needs Education., , and . Commun. ACM, 40 (8): 72-75 (1997)Virtual environments for social skills training: the importance of scaffolding in practice., , and . ASSETS, page 104-110. ACM, (2002)Organizational outcomes of creativity., and . IEEE Trans. Syst. Man Cybern., 15 (6): 803-807 (1985)The AS interactive project: single-user and collaborative virtual environments for people with high-functioning autistic spectrum disorders., , , , , , and . Comput. Animat. Virtual Worlds, 14 (5): 233-241 (2003)Managerial process and organizational behavior, , and . Scott, Foresman and Co., Glenview, Ill. u.a., 2. ed edition, (1976)Cooking personas: Goal-directed design requirements in the kitchen., , and . Int. J. Hum. Comput. Stud., 72 (2): 255-274 (2014)Tunable stiffness enables fast and efficient swimming in fish-like robots., , , , , , and . Sci. Robotics, 6 (57): 4088 (2021)Developing scaffolded virtual learning environments for people with autism.. University of Nottingham, UK, (2005)British Library, EThOS.Scaffolding - Design issues in single and collaborative virtual environments for social skills learning.. EGVE, page 81-91. Eurographics Association, (2002)Wearable mobile augmented reality: evaluating outdoor user experience., , , , , , , , and . VRCAI, page 209-216. ACM, (2011)