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Anatomy-based face reconstruction for animation using multi-layer deformation.

, , , and . J. Vis. Lang. Comput., 17 (2): 126-160 (2006)

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A physically-based model with adaptive refinement for facial animation., , and . CA, page 28-252. IEEE Computer Society, (2001)A feature-based matching scheme: MPCD and robust matching strategy., , , , and . Pattern Recognit. Lett., 28 (10): 1222-1231 (2007)Pose determination of human faces by using vanishing points., and . Pattern Recognit., 34 (12): 2427-2445 (2001)A New Physical Model with Multilayer Architecture for Facial Expression Animation Using Dynamic Adaptive Mesh., , and . IEEE Trans. Vis. Comput. Graph., 10 (3): 339-352 (2004)Incremental two-dimensional linear discriminant analysis with applications to face recognition., , and . J. Netw. Comput. Appl., 33 (3): 314-322 (2010)Adaptive Simulation of Facial Expressions., , and . ICME, IEEE Computer Society, (2001)Eye Gaze Estimation from a Single Image of One Eye., , and . ICCV, page 136-143. IEEE Computer Society, (2003)Real-Time Physically-Based Facial Expression Animation Using Mass-Spring System., , and . Computer Graphics International, page 347-350. IEEE Computer Society, (2001)Hierarchical modeling of a personalized face for realistic expression animation., , and . ICME (1), page 457-460. IEEE Computer Society, (2002)Enhancing Robustness of Digital Watermarking Against Geometric Attack based on Fractal Transform., , and . IEEE International Conference on Multimedia and Expo (II), page 1033-1036. IEEE Computer Society, (2000)