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FAQ-Learning in Matrix Games: Demonstrating Convergence Near Nash Equilibria, and Bifurcation of Attractors in the Battle of Sexes.

, and . Interactive Decision Theory and Game Theory, volume WS-11-13 of AAAI Technical Report, AAAI, (2011)

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A Multiagent Approach to Hyper-Redundant Manipulators, , and . Proceedings of the AAMAS 2008 Workshop on Adaptive Learning Agents and Multi-Agent Systems (ALAMAS+ALAg 2008), Estoril, Portugal, (May 2008)Reinforcement Learning in Multi-agent Games - A value iteration perspective. (2007)Forecast-Based Mechanisms for Demand Response., , and . AAMAS, page 1600-1608. International Foundation for Autonomous Agents and Multiagent Systems, (2019)Addressing Environment Non-Stationarity by Repeating Q-learning Updates., and . J. Mach. Learn. Res., (2016)The value of online information for demand response in Walrasian electricity markets., , , and . ISGT Asia, page 1-6. IEEE, (2015)Bee-inspired foraging in an embodied swarm., , , , , , , and . AAMAS, page 1311-1312. IFAAMAS, (2011)Towards a Fast Detection of Opponents in Repeated Stochastic Games., and . AAMAS Workshops (Selected Papers), volume 10642 of Lecture Notes in Computer Science, page 239-257. Springer, (2017)Addressing the policy-bias of q-learning by repeating updates., and . AAMAS, page 1045-1052. IFAAMAS, (2013)Using Time as a Strategic Element in Continuous Double Auctions., , and . MATES, volume 7598 of Lecture Notes in Computer Science, page 106-115. Springer, (2012)Evolutionary Dynamics of Ant Colony Optimization., , and . MATES, volume 7598 of Lecture Notes in Computer Science, page 40-52. Springer, (2012)