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Discovery of Community Structures in a Heterogeneous Professional Online Network.

, , , , and . HICSS, page 3262-3271. IEEE Computer Society, (2013)

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Developing Educational Software Components., , , , , , and . Computer, 32 (9): 50-58 (1999)A double issue for CSCL 2007., , and . Int. J. Comput. Support. Collab. Learn., 2 (2-3): 127-131 (2007)Knowledge-Based Environments for Teaching and Learning - Workshop Report., , , , and . AI Magazine, 11 (5): 74-77 (1991)Levels of Failure and Learning in Games., and . Int. J. Gaming Comput. Mediat. Simulations, 3 (4): 54-69 (2011)Using ``Live Information'' in a Multimedia Framework., , and . AAAI Workshop on Intelligent Multimedia Interfaces, page 307-327. AAAI Press / The MIT Press, (1991)Towards an Analysis of How Shared Representations Are Manipulated to Mediate Online Synchronous Collaboration.. Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 892-894. Springer, (2004)Comparing the roles of representations in face-to-face and online computer supported collaborative learning., , and . Comput. Educ., 41 (4): 335-351 (2003)I'm supposed to see that?' AdChoices Usability in the Mobile Environment., and . HICSS, page 1-10. ScholarSpace / AIS Electronic Library (AISeL), (2018)A Link Communities Analysis of the UK Instagram Covid-19 Searchable Metadiscourse., and . HICSS, page 1-10. ScholarSpace, (2021)Introduction to the Minitrack on Social Networking and Communities., and . HICSS, page 1. ScholarSpace, (2019)