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Upscaling Fog Computing in Oceans for Underwater Pervasive Data Science Using Low-Cost Micro-Clouds.

, , , , , , , , and . ACM Trans. Internet Things, 4 (2): 9:1-9:29 (May 2023)

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POSEIDON - Passive-acoustic Ocean Sensor for Entertainment and Interactive Data-gathering in Opportunistic Nautical-activities., , , and . Conference on Designing Interactive Systems, page 999-1011. ACM, (2018)The MIDAS touch: Thermal dissipation resulting from everyday interactions as a sensing modality., , , , , , , , , and . Pervasive Mob. Comput., (2022)LoRattle - An Exploratory Game with a Purpose Using LoRa and IoT., , , and . ICEC-JCSG, volume 11863 of Lecture Notes in Computer Science, page 263-277. Springer, (2019)Designing Unmanned Aerial Survey Monitoring Program to Assess Floating Litter Contamination., , , , , , and . Remote. Sens., 15 (1): 84 (January 2023)Lost in the Deep?: Performance Evaluation of Dead Reckoning Techniques in Underwater Environments., , , , , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 7 (2): 73:1-73:27 (2023)Designing Interactive Technologies for Interpretive Exhibitions: Enabling Teen Participation Through User-Driven Innovation., , , and . INTERACT (1), volume 10513 of Lecture Notes in Computer Science, page 232-241. Springer, (2017)Gaming Versus Storytelling: Understanding Children's Interactive Experiences in a Museum Setting., , , and . ICIDS, volume 10690 of Lecture Notes in Computer Science, page 163-178. Springer, (2017)Upscaling Fog Computing in Oceans for Underwater Pervasive Data Science Using Low-Cost Micro-Clouds., , , , , , , , and . ACM Trans. Internet Things, 4 (2): 9:1-9:29 (May 2023)Characterizing Everyday Objects using Human Touch: Thermal Dissipation as a Sensing Modality., , , , , , , , and . PerCom, page 1-8. IEEE, (2021)SeaMote - Interactive Remotely Operated Apparatus for Aquatic Expeditions., , , , , , and . INTERACT (3), volume 11748 of Lecture Notes in Computer Science, page 237-248. Springer, (2019)