Author of the publication

Transparency, Fairness, and Coping: How Players Experience Moderation in Multiplayer Online Games.

, , and . CHI, page 574:1-574:21. ACM, (2023)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

"How advertiser-friendly is my video?": YouTuber's Socioeconomic Interactions with Algorithmic Content Moderation., and . Proc. ACM Hum. Comput. Interact., 5 (CSCW2): 429:1-429:25 (2021)"I'm not sure what difference is between their content and mine, other than the person itself": A Study of Fairness Perception of Content Moderation on YouTube., and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-28 (2022)"I am not a YouTuber who can make whatever video I want. I have to keep appeasing algorithms": Bureaucracy of Creator Moderation on YouTube., and . CSCW Companion, page 8-13. ACM, (2022)How Do Users Experience Moderation?: A Systematic Literature Review., , , and . Proc. ACM Hum. Comput. Interact., 7 (CSCW2): 1-30 (2023)Multi-Stakeholder Privacy and Safety on Content Creation Platforms., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 121-123. ACM, (2023)"Defaulting to boilerplate answers, they didn't engage in a genuine conversation": Dimensions of Transparency Design in Creator Moderation., and . Proc. ACM Hum. Comput. Interact., 7 (CSCW1): 1-26 (April 2023)Conceptualizing and Rethinking the Design of Cross-platform Creator Moderation.. CHI Extended Abstracts, page 485:1-485:4. ACM, (2023)Conceptualizing and Improving Creator Moderation Design with Platform Stakeholders.. CSCW Companion, page 462-465. ACM, (2023)Transparency, Fairness, and Coping: How Players Experience Moderation in Multiplayer Online Games., , and . CHI, page 574:1-574:21. ACM, (2023)Esports Governance: An Analysis of Rule Enforcement in League of Legends., , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-28 (2022)