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Constraint-Based Local Search for the Costas Array Problem.

, , , , and . LION, volume 7219 of Lecture Notes in Computer Science, page 378-383. Springer, (2012)

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Toward a complexity classification of CSP through kernel width.. École Polytechnique, Palaiseau, France, (2009)A Survey of Real-Time Strategy Game AI Research and Competition in StarCraft, , , , , and . IEEE Transactions on Computational Intelligence and AI in games (2013), X (Y): ?-? (2013)Terrain Analysis in StarCraft 1 and 2 as Combinatorial Optimization.. CEC, page 1-8. IEEE, (2022)Automatic Cost Function Learning with Interpretable Compositional Networks., and . CoRR, (2020)Walling in Strategy Games via Constraint Optimization., , and . AIIDE, AAAI, (2014)Prediction of Parallel Speed-Ups for Las Vegas Algorithms., , and . ICPP, page 160-169. IEEE Computer Society, (2013)microPhantom: Playing microRTS under uncertainty and chaos.. CoG, page 670-677. IEEE, (2020)On the Computational Complexity of Monotone Constraint Satisfaction Problems., and . WALCOM, volume 5431 of Lecture Notes in Computer Science, page 286-297. Springer, (2009)Constrained optimization under uncertainty for decision-making problems: Application to Real-Time Strategy games., and . CEC, page 458-465. IEEE, (2019)Learning qubo Models for Quantum Annealing: A Constraint-Based Approach., , and . ICCS (5), volume 14077 of Lecture Notes in Computer Science, page 153-167. Springer, (2023)