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Measuring perceived depth in natural images and study of its relation with monocular and binocular depth cues.

, , , and . SD&A, volume 9011 of SPIE Proceedings, page 90110C. SPIE, (2014)

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Subjective quality assessment of MPEG-4 Scalable Video Coding in a mobile scenario., , , and . EUVIP, page 86-91. IEEE, (2010)Analysis and improvement of a paired comparison method in the application of 3DTV subjective experiment., , and . ICIP, page 629-632. IEEE, (2012)Improving the discriminability of standard subjective quality assessment methods: a case study., and . QoMEX, page 1-3. IEEE, (2018)Which saliency weighting for omni directional image quality assessment?, , and . QoMEX, page 1-6. IEEE, (2017)Inpainting-based error concealment for low-delay video communication., , , and . ICASSP, page 1632-1636. IEEE, (2017)Cross-lab study on preference of experience in 3DTV: Influence from display technology and test environment., , , , , and . QoMEX, page 46-47. IEEE, (2013)BASICS: Broad quality Assessment of Static point clouds In Compression Scenarios., , , , , , and . CoRR, (2023)Low-Cost Eye Gaze Prediction System for Interactive Networked Video Streaming., , , , and . IEEE Trans. Multim., 15 (8): 1865-1879 (2013)Visual Attention and Applications in Multimedia Technologies., and . Proc. IEEE, 101 (9): 2058-2067 (2013)HMM-Based Framework to Measure the Visual Fidelity of Tone Mapping Operators., , and . ICME Workshops, page 1-6. IEEE, (2020)