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Multi-layer alpha blending., and . I3D, page 151-158. ACM, (2014)Random-Access Neural Compression of Material Textures., , , , , and . ACM Trans. Graph., 42 (4): 88:1-88:25 (August 2023)Adaptive Image Space Shading for Motion and Defocus Blur., , , , and . High Performance Graphics, page 13-21. Eurographics Association, (2012)Ray Tracing Lossy Compressed Grid Primitives., , and . Eurographics (Short Papers), page 1-4. Eurographics Association, (2021)Using Tiling to Scale Parallel Data Cube Construction., , , and . ICPP, page 365-372. IEEE Computer Society, (2004)Coarse pixel shading with temporal supersampling., , and . I3D, page 1:1-1:7. ACM, (2018)A reduced-precision network for image reconstruction., , , and . ACM Trans. Graph., 39 (6): 231:1-231:12 (2020)Flexible Ray Traversal with an Extended Programming Model., , and . SIGGRAPH Asia Technical Briefs, page 17-20. ACM, (2019)Microsystem controller for sensor network control and data correction., , and . ISCAS (2), page 809-812. IEEE, (2004)Wide BVH Traversal with a Short Stack., , and . High Performance Graphics (Short Papers), page 15-19. Eurographics Association, (2019)