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Markerless tracking system for augmented reality in the automotive industry., , , , , , and . Expert Syst. Appl., (2017)Towards the development of guidelines for educational evaluation of augmented reality tools., , , and . KELVAR@VR, page 17-21. IEEE Computer Society, (2016)Comparison of RGB-D sensors for 3D reconstruction., , , , and . SVR, page 252-261. IEEE, (2020)Large Viscoelastic Fluid Simulation on GPU., , , , and . SBGames, page 134-143. IEEE Computer Society, (2017)Sci-Fi Gestures Catalog - Understanding the Future of Gestural Interaction., , , , and . INTERACT (2), volume 9297 of Lecture Notes in Computer Science, page 395-411. Springer, (2015)Study about Natural Feature Tracking for Augmented Reality Applications on Mobile Devices., , , and . SVR, page 7-14. IEEE Computer Society, (2015)A Dynamic Blocks Platform Based on Projective Augmented Reality and Tangible Interfaces for Educational Activities., , , and . SVR, page 1-9. IEEE Computer Society, (2013)BalletVR: a Virtual Reality System for Ballet Arm Positions Training., , , and . SVR, page 10-16. IEEE, (2019)The Ghosting Technique Applied to Augmented Reality Visualization., , and . SVR, page 159-166. IEEE Computer Society, (2013)Mixed Reality, Mamulengos and MamuLEDs., , , , and . SVR, page 252-259. IEEE, (2019)