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A Mobile Game Platform for Improving Social Communication in Children with Autism: A Feasibility Study.

, , , , , , , , , , , , , and . Appl. Clin. Inform., 12 (5): 1030-1040 (2021)

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The Excitement of Sports: Automatic Highlights Using Audio/Visual Cues., , , , , , , , , and . CVPR Workshops, page 2520-2523. Computer Vision Foundation / IEEE Computer Society, (2018)Session 10 - Panel discussion Sure, Moore's Law can continue, but should it., , , , , and . CICC, IEEE, (2008)Automatic Curation of Sports Highlights Using Multimodal Excitement Features., , , , , , , , , and . IEEE Trans. Multim., 21 (5): 1147-1160 (2019)IBM High-Five: Highlights From Intelligent Video Engine., , , , , , and . ACM Multimedia, page 1249-1250. ACM, (2017)A Mobile Game Platform for Improving Social Communication in Children with Autism: A Feasibility Study., , , , , , , , , and 4 other author(s). Appl. Clin. Inform., 12 (5): 1030-1040 (2021)Automatic Curation of Golf Highlights Using Multimodal Excitement Features., , , , , , and . CVPR Workshops, page 57-65. IEEE Computer Society, (2017)Ridge Curves and Shape Analysis., , and . BMVC, page 1-10. British Machine Vision Association, (1996)Tracking of Tagged MR Images by Bayesian Analysis of a Network of Quads., , and . IPMI, volume 1230 of Lecture Notes in Computer Science, page 495-500. Springer, (1997)Spectral and circulant approximations to the likelihood for stationary Gaussian random fields, and . Journal of Statistical Planning and Inference, 50 (3): 379--394 (Mar 15, 1996)Estimation of Objects in Highly Variable Images Using Markov Chain Monte Carlo., , and . BMVC, British Machine Vision Association, (1997)