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Analysing Usability and UX in Peer Review Tools., , , , , , , , and . CSEDU (2), page 361-371. SCITEPRESS, (2022)InteraHeu: heuristics for technological interaction on events., , , and . IHC, page 50:1-50:6. ACM, (2020)Using GenderMag to enhance UX on educational platforms., , , and . CIbSE, page 396-403. Curran Associates, (2024)IoThinking: A Design Thinking technique to support the design of IoT systems., , , , , , , , and . SBES, page 458-463. ACM, (2023)Developers in focus! Developer Experience Analysis in a Collaborative Modeling Tool., , , , , , and . SBES, page 68-77. ACM, (2022)Enhanced interaction: audience engagement in entertainment events through the Bumbometer app., , , , , , , and . IHC, page 13:1-13:9. ACM, (2020)It's a Match! A Knowledge based Recommendation System for Matching Technology with Events., , , , , , , and . ICEIS (2), page 525-532. SCITEPRESS, (2021)UXNator: A Tool for Recommending UX Evaluation Methods., , , , , , , , , and . ICEIS (2), page 336-343. SCITEPRESS, (2023)LogMe: An Application for Generating Logs in Immersive Interactions for UX Evaluation., , , , , , and . ICEIS (2), page 549-556. SCITEPRESS, (2021)Engagement, Participation, and Liveness: Understanding Audience Interaction in Technology-Based Events., , , and . ICEIS (2), page 264-275. SCITEPRESS, (2023)