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A Review of Age-Related Characteristics for Touch-Based Performance and Experience.

, , , , and . HCI (26), volume 10926 of Lecture Notes in Computer Science, page 279-296. Springer, (2018)

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Behavior Mapping of Sketching in VR Space with Physical Tablet Interface., , , , , , and . HCI (22), volume 10922 of Lecture Notes in Computer Science, page 240-252. Springer, (2018)A Review of Age-Related Characteristics for Touch-Based Performance and Experience., , , , and . HCI (26), volume 10926 of Lecture Notes in Computer Science, page 279-296. Springer, (2018)Mastering "Gongzhu" with Self-play Deep Reinforcement Learning., , , and . ICCSIP, volume 1787 of Communications in Computer and Information Science, page 148-158. Springer, (2022)A Thorough Examination on Zero-shot Dense Retrieval., , , , , , , , and . EMNLP (Findings), page 15783-15796. Association for Computational Linguistics, (2023)Improving Dense FAQ Retrieval with Synthetic Training., , and . IC-NIDC, page 304-308. IEEE, (2021)Tibetan Jiu Chess Game Algorithm based on Expert Knowledge., and . ICCIR, page 842-848. ACM, (2022)