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Subject-Specific Human Modeling for Human Pose Estimation.

, , , , and . IEEE Trans. Hum. Mach. Syst., 53 (1): 54-64 (2023)

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Subject-Specific Human Modeling for Human Pose Estimation., , , , and . IEEE Trans. Hum. Mach. Syst., 53 (1): 54-64 (2023)MCGNet+: an improved motor imagery classification based on cosine similarity., , , and . Brain Informatics, 9 (1): 3 (2022)Semi-Supervised Sentiment Classification on E-Commerce Reviews Using Tripartite Graph and Clustering., , , , , , and . Int. J. Data Warehous. Min., 18 (1): 1-20 (2022)Human-Computer Interaction Model for Brainstorming Based on Extenics., , and . BI, volume 12960 of Lecture Notes in Computer Science, page 529-535. Springer, (2021)Negative Hesitation Soft Fuzzy Sets and its Application on Decision Making Problems., , , and . ICMLC, page 91-96. IEEE, (2022)A Hybrid Recommendation Model Based on Weighted Bipartite Graph and Collaborative Filtering., , , , , and . WI Workshops, page 119-122. IEEE Computer Society, (2016)MutualGraphNet: A novel model for motor imagery classification., , , and . CoRR, (2021)Clustering by Creating a Graph., , , , and . CIS, page 499-502. IEEE Computer Society, (2016)A Novel Position-based VR Online Shopping Recommendation System based on Optimized Collaborative Filtering Algorithm., , , , and . WI/IAT, page 390-396. IEEE, (2022)Aspect-Based Sentiment Analysis Using Graph Convolutional Networks and Co-attention Mechanism., , , , and . ICONIP (6), volume 1517 of Communications in Computer and Information Science, page 441-448. Springer, (2021)