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Automotive User Interfaces: Creating Interactive Experiences in the Car

, and (Eds.) Human-Computer Interaction Series Springer, Cham, (2017)
DOI: 10.1007/978-3-319-49448-7

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Udit – A Graphical Editor For Task Models, , and . 4th International Workshop on Model Driven Development of Advanced User Interfaces, volume 439 of CEUR Workshop Proceedings, CEUR Workshop Proceedings (Online), (2009)Development and Evaluation of a Virtual Reality Grocery Shopping Application Using a Multi-kinect Walking-in-Place Approach., , and . IHSI, volume 722 of Advances in Intelligent Systems and Computing, page 368-374. Springer, (2018)Creating a Post-sedentary Work Context for Software Engineering., , and . INTERACT (Workshops), volume 13198 of Lecture Notes in Computer Science, page 123-138. Springer, (2021)PEICS: HCI patterns for the design of interactive systems., , , , , and . PEICS@EICS, page 1-3. ACM, (2011)Continuous Interaction for a Virtual Reality Exposure Therapy System., , , , and . ICHI, page 1-11. IEEE, (2020)Aufgabenmodelle in der industriellen Praxis: Zentrale Punkte für die tägliche Nutzung - Eine Pilotstudie zur Nutzung von Aufgabenmodellen., and . Useware, page 25-. (2016)Understanding Peripheral Audiences: From Subtle to Full Body Gestures., , and . IHIET, volume 1018 of Advances in Intelligent Systems and Computing, page 489-495. Springer, (2019)Supporting Diagnosis and Treatment of Scoliosis: Using Augmented Reality to Calculate 3D Spine Models in Real-Time - ARScoliosis., , , and . BIBM, page 1926-1931. IEEE, (2020)Formative Evaluation of Smartwatch Exergaming., , , and . MuC (Workshopband), page 145-147. De Gruyter Oldenbourg, (2015)A Summary of End-User Feedback on Digital Product Memories, , and . SemProM: Foundations of Semantic Product Memories for the Internet of Things, Springer, Heidelberg, (2013)