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From in the Class or in the Wild?: Peers Provide Better Design Feedback Than External Crowds., , , , , и . CHI, стр. 5580-5591. ACM, (2017)Toward Collaborative Ideation at Scale: Leveraging Ideas from Others to Generate More Creative and Diverse Ideas., , , и . CSCW, стр. 937-945. ACM, (2015)Improving Crowd Innovation with Expert Facilitation., , и . CSCW, стр. 1221-1233. ACM, (2016)The efficacy of prototyping under time constraints., , и . Creativity & Cognition, стр. 165-174. ACM, (2009)Exploring Privacy and Accuracy Trade-Offs in Crowdsourced Behavioral Video Coding., , , , , и . CHI, стр. 1945-1954. ACM, (2015)CommunityCrit: Inviting the Public to Improve and Evaluate Urban Design Ideas through Micro-Activities., , , , и . CHI, стр. 195. ACM, (2018)Towards Designing Technology for Classroom Role-Play., , и . CHI PLAY, стр. 241-251. ACM, (2017)The Idea Machine: LLM-based Expansion, Rewriting, Combination, and Suggestion of Ideas., , , и . Creativity & Cognition, стр. 623-627. ACM, (2022)InterWeave: Presenting Search Suggestions in Context Scaffolds Information Search and Synthesis., , , и . UIST, стр. 93:1-93:16. ACM, (2022)ProbMap: Automatically constructing design galleries through feature extraction and semantic clustering., , , , , и . UIST (Adjunct Volume), стр. 134-136. ACM, (2021)