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ADML: a framework for representing inhabitants in 3D virtual worlds., , , , , and . Web3D, page 83-90. ACM, (2009)Streamlining XR Technology Into Industrial Training and Maintenance Processes., , , and . Web3D, page 5:1-5:7. ACM, (2020)Providing Physical Appearance and Behaviour to Virtual Characters., , , and . AMDO, volume 9756 of Lecture Notes in Computer Science, page 98-107. Springer, (2016)Providing Accessibility to Hearing-disabled by a Basque to Sign Language Translation System., , , , , and . ICAART (1), page 256-263. SciTePress, (2014)Elderly Users in Ambient Intelligence: Does an Avatar Improve the Interaction?, , , , , , and . Universal Access in Ambient Intelligence Environments, volume 4397 of Lecture Notes in Computer Science, page 99-114. Springer, (2006)Using Virtual Characters as TV Presenters., , , , , , and . Edutainment, volume 4469 of Lecture Notes in Computer Science, page 225-236. Springer, (2007)Synthetic Data Set Generation for the Evaluation of Image Acquisition Strategies Applied to Deep Learning Based Industrial Component Inspection Systems., , , , , and . CEIG, page 1-8. Eurographics Association, (2021)Implementing Digital Twins via micro-frontends, micro-services, and web 3D., , , , and . Comput. Graph., (2024)Photorealism and Kinematics for Web-based CAD data., , and . Web3D, page 13:1-13:6. ACM, (2020)Improving Gestural Communication in Virtual Characters., , , , , and . AMDO, volume 7378 of Lecture Notes in Computer Science, page 69-81. Springer, (2012)