Author of the publication

Reflections on the Use of Psychophysiology in Studying Reading on Digital Media

, , and . IRIS: Selected Papers of the Information Systems Research Seminar in Scandinavia, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Reflections on the Use of Psychophysiology in Studying Reading on Digital Media, , and . IRIS: Selected Papers of the Information Systems Research Seminar in Scandinavia, (2015)Presence experience in mobile gaming., , and . DiGRA Conference, (2005)Online News and Corporate ReputationA Neurophysiological Investigation., , , , , and . J. Media Psychol. Theor. Methods Appl., 27 (3): 118-133 (2015)RelaWorld: Neuroadaptive and Immersive Virtual Reality Meditation System., , , , , and . IUI, page 208-217. ACM, (2016)The influence of implicit and explicit biofeedback in first-person shooter games., , , , , and . CHI, page 859-868. ACM, (2010)Transcendent experience in the use of computer-based media., , , and . NordiCHI, page 409-412. ACM, (2004)DYNECOM: Augmenting Empathy in VR with Dyadic Synchrony Neurofeedback., , , , , , and . HICSS, page 1-9. ScholarSpace, (2019)Emotional Responses to Victory and Defeat as a Function of Opponent., and . IEEE Trans. Affect. Comput., 4 (2): 173-182 (2013)Bio-adaptive Social VR to Evoke Affective Interdependence: DYNECOM., , , , , , and . IUI, page 73-77. ACM, (2018)Towards Emotionally Adapted Games based on User Controlled Emotion Knobs., , , and . DiGRA Conference, (2005)