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Ygdrasil--a framework for composing shared virtual worlds.

, , , and . Future Gener. Comput. Syst., 19 (6): 1041-1049 (2003)

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Improvisation, Emotion, Video Game.. ACII (2), volume 6975 of Lecture Notes in Computer Science, page 498-507. Springer, (2011)The ImmersaDesk3 - Experiences With A Flat Panel Display for Virtual Reality., , , , , , and . CoRR, (2023)Mrs. Squandertime., and . ERVR, volume 8649 of SPIE Proceedings, page 86490C. SPIE, (2013)The Thing Growing: Autonomous Characters in Virtual Reality Interactive Fiction., , and . VR, page 71-. IEEE Computer Society, (2000)Improvising consciousness., , , , , , and . Creativity & Cognition, page 24-31. ACM, (2013)Office Diva., and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 530-531. ACM, (2008)Agency and the "Emotion Machine".. International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 125-128. Springer, (2005)The agent takes the stage., , , , , , and . Int. J. Arts Technol., 2 (4): 277-296 (2009)Human trials intermedia performance., , , and . SIGGRAPH Research Posters, page 158. ACM, (2006)The Trial The Trail, Act 3: A Virtual Reality Drama Using Intelligent Agents., , , , , and . AIIDE, page 157-158. AAAI Press, (2005)