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Applying wearable sensors to avalanche rescue., , , and . Comput. Graph., 27 (6): 839-847 (2003)Beyond Testbeds: Real-World IoT Deployments., , , and . IEEE Pervasive Comput., 17 (4): 13-14 (2018)Update Behavior in App Markets and Security Implications: A Case Study in Google Play, , , , and . Proceedings of the 3rd International Workshop on Research in the Large. Held in Conjunction with Mobile HCI, page 3--6. (September 2012)Build-A-Bot: Developing A Software Platform For A Modular Mobile Robot., , , and . IoT, page 74-81. ACM, (2023)Scenario-based Investigation of Acceptance of Electric Muscle Stimulation., , and . AHs, page 184-194. ACM, (2022)Enhancing Professional Training with Single-User Virtual Reality: Unveiling Challenges, Opportunities, and Design Guidelines., , and . MUM, page 238-250. ACM, (2023)An overview of EPC technology, , , and . Sensor Review, 26 (2): 101--105 (2006)Towards distributed awareness-an artifact based approach, , , , and . Mobile Computing Systems and Applications, 2004. WMCSA 2004. Sixth IEEE Workshop on, page 82--91. IEEE, (2004)Development and Evaluation of a Motion-based VR Bicycle Simulator., , , and . Proc. ACM Hum. Comput. Interact., 6 (MHCI): 1-19 (2022)Personal Fabrication: Patrick Baudisch and Stefanie Mueller Talk About Physical Natives., and . IEEE Pervasive Comput., 20 (1): 28-34 (2021)