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Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering., , , and . VG@Eurographics, page 21-28. Eurographics Association, (2010)Fast and Robust Semi-Automatic Registration of Photographs to 3D Geometry., , and . VAST, page 9-16. Eurographics Association, (2011)Real-time Cataract Surgery Simulation for Training., , , , and . Eurographics Italian Chapter Conference, page 183-187. Eurographics, (2006)Towards Advanced Volumetric Display of the Human Musculoskeletal System., , , , and . Eurographics Italian Chapter Conference, page 21-25. Eurographics, (2008)A Survey of Compressed GPU-Based Direct Volume Rendering., , , , , , and . Eurographics (State of the Art Reports), page 117-136. Eurographics Association, (2013)An Interactive 3D Graphics Class Library in EIFFEL., , , and . Workshops on Object-Oriented Graphics (2), page 271-289. Springer, (1992)A Volumetric Virtual Environment for Catheter Insertion Simulation., , , and . EGVE, page 125-134. Eurographics Association, (2000)A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets., , and . Vis. Comput., 24 (7-9): 797-806 (2008)CHC+RT: Coherent Hierarchical Culling for Ray Tracing., , , , , and . Comput. Graph. Forum, 34 (2): 537-548 (2015)SliceNet: Deep Dense Depth Estimation From a Single Indoor Panorama Using a Slice-Based Representation., , , , and . CVPR, page 11536-11545. Computer Vision Foundation / IEEE, (2021)