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Extending and Evaluating a Pattern Language for Safety-Critical User Interfaces., , , and . SCS, volume 3 of CRPIT, page 39-50. Australian Computer Society, (2001)Studies in human and computer Go: assessing the game of Go as a research domain for cognitive science. University of Queensland, Australia, (2000)Ubiquitous Travel Service Delivery., and . J. Inf. Technol. Tour., 5 (4): 221-233 (2002)The Use of Inferential Information in Remembering Go Positions, and . Proceedings of the Third Game Programming Workshop in Japan, page 56--65. Computer Shogi Association, (1996)Teaching programming to beginners - choosing the language is just the first step., , , , and . ACSE, volume 8 of ACM International Conference Proceeding Series, page 79-86. ACM, (2000)Successful Studio-based Real-World Projects in IT Education., , , and . ACE, volume 20 of CRPIT, page 41-51. Australian Computer Society, (2003)