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Gaze-based Detection of Mind Wandering during Lecture Viewing., , , , , and . EDM, International Educational Data Mining Society (IEDMS), (2017)Detecting When the Mind Wanders Off Task in Real-time: An Overview and Systematic Review., , , and . ICMI, page 163-173. ACM, (2023)Evaluating Calibration-free Webcam-based Eye Tracking for Gaze-based User Modeling., and . ICMI, page 224-235. ACM, (2022)What You Do Predicts How You Do: Prospectively Modeling Student Quiz Performance Using Activity Features in an Online Learning Environment., , , , , and . LAK, page 121-131. ACM, (2021)Öut of the Fr-Eye-ing Pan": Towards Gaze-Based Models of Attention during Learning with Technology in the Classroom., , , , , and . UMAP, page 94-103. ACM, (2017)The Eyes Have It: Gaze-based Detection of Mind Wandering during Learning with an Intelligent Tutoring System., , , , and . EDM, page 86-93. International Educational Data Mining Society (IEDMS), (2016)Placating plato with plates of pasta: An interactive tool for teaching the dining philosophers problem., , , , and . FIE, page 1-9. IEEE Computer Society, (2017)Detecting SMART Model Cognitive Operations in Mathematical Problem-Solving Process., , , , , , , , and . EDM, International Educational Data Mining Society, (2022)Evaluating Gaming Detector Model Robustness Over Time., , , , and . EDM, International Educational Data Mining Society, (2022)Modeling Problem-Solving Strategy Invention (PSSI) Behavior in an Online Math Environment., , , , and . AIED (Posters/Late Breaking Results/...), volume 1831 of Communications in Computer and Information Science, page 453-459. Springer, (2023)