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Stateful Versus Stateless Selection of Edge or Cloud Servers Under Latency Constraints.

, , , and . WoWMoM, page 110-119. IEEE, (2022)

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Serving HTC and Critical MTC in a RAN Slice., , , and . WOWMOM, page 189-198. IEEE, (2021)Efficiency of Virtualization over MEC plus Cloud., , and . e-Energy, page 322-327. ACM, (2021)Slicing Cell Resources: The Case of HTC and MTC Coexistence., , , and . INFOCOM, page 667-675. IEEE, (2019)Why your smartphone doesn't work in very crowded environments., , , and . WoWMoM, page 1-9. IEEE, (2017)Limitations and sidelink-based extensions of 3GPP cellular access protocols for very crowded environments., , , and . Comput. Networks, (2020)Stateful Versus Stateless Selection of Edge or Cloud Servers Under Latency Constraints., , , and . WoWMoM, page 110-119. IEEE, (2022)A game-theoretic approach to coalition formation in fog provider federations., , , , and . FMEC, page 123-130. IEEE, (2018)An Agent-Based Model to Support Infection Control Strategies at School., , , , , , , , , and . J. Artif. Soc. Soc. Simul., (2022)Device-to-Device Content Distribution in Cellular Networks: A User-Centric Collaborative Strategy., , , and . GLOBECOM, page 1-6. IEEE, (2015)Equalizing Access to Latency-Critical Services Based on In-Network Computing., , , and . WoWMoM, page 77-86. IEEE, (2023)