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Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality.

, , , , , and . CHI, page 461:1-461:14. ACM, (2023)

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On minimal orthographic view covers for polyhedra., and . Shape Modeling International, page 96-102. IEEE Computer Society, (2009)InfoGCN++: Learning Representation by Predicting the Future for Online Human Skeleton-based Action Recognition., , , and . CoRR, (2023)VRFromX: From Scanned Reality to Interactive Virtual Experience with Human-in-the-Loop., , , , , , and . CHI Extended Abstracts, page 289:1-289:7. ACM, (2021)Chiron: interpreting signals from capacitive patterns and inertial sensors for intuitive shape modeling., , and . CHI Extended Abstracts, page 1831-1836. ACM, (2014)MechARspace: An Authoring System Enabling Bidirectional Binding of Augmented Reality with Toys in Real-time., , , , , , , and . UIST, page 50:1-50:16. ACM, (2022)Navigation and Discovery in 3D CAD Repositories., , , , and . IEEE Computer Graphics and Applications, 27 (4): 38-47 (2007)A 3D Model Retrieval Method Using 2D Freehand Sketches., and . International Conference on Computational Science (2), volume 3515 of Lecture Notes in Computer Science, page 343-346. Springer, (2005)Computing an exact spherical visibility map for meshed polyhedra., and . Symposium on Solid and Physical Modeling, page 367-372. ACM, (2007)Window-Shaping: 3D Design Ideation in Mixed Reality., , and . SUI, page 189. ACM, (2016)BikeGesture: User Elicitation and Performance of Micro Hand Gesture as Input for Cycling., , and . CHI Extended Abstracts, page 2147-2154. ACM, (2017)