Author of the publication

Apt to Adapt: Micro- and Macro-Level Adaptation in Educational Games.

, , and . Technology-Enhanced Systems and Tools for Collaborative Learning Scaffolding, volume 350 of Studies in Computational Intelligence, (2011)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Kompetenzmanagement als formalisierbare Abbildung von Wissen und Handeln für das Personalwesen, and . Wirtschaftspsychologie, 2003 (3): 86--93 (2003)Modeling competencies for supporting work-integrated learning in knowledge work., , , , , and . J. Knowl. Manag., 12 (6): 31-47 (2008)Balancing the Fluency-Consistency Tradeoff in Collaborative Information Search with a Recommender Approach., , , , , , , and . Int. J. Hum. Comput. Interact., 34 (6): 557-575 (2018)Motivation in Game-Based Learning: It's More than 'Flow'., , , and . DeLFI Workshops, page 77-84. Logos Verlag, (2009)E-Learning Based on Metadata, Ontologies and Competence-Based Knowledge Space Theory., , , , and . KTW, volume 295 of Communications in Computer and Information Science, page 24-36. Springer, (2011)The Correlational Agreement Coefficient CA(≤, D) - a mathematical analysis of a descriptive goodness-of-fit measure., and . Math. Soc. Sci., 48 (3): 281-314 (2004)A Mashup Recommender for Creating Personal Learning Environments., , , , , and . ICWL, volume 7558 of Lecture Notes in Computer Science, page 79-88. Springer, (2012)Skill Assessment in Problem Solving and Simulated Learning Environments., and . J. Univers. Comput. Sci., 9 (12): 1455-1468 (2003)A Glissade on the Learning Curve: Multi-adaptive Immersive Educational Games., , , and . Edutainment, volume 6249 of Lecture Notes in Computer Science, page 361-366. Springer, (2010)Vicarious Learning with a Digital Educational Game: Eye-Tracking and Survey-Based Evaluation Approaches., , , and . USAB, volume 6389 of Lecture Notes in Computer Science, page 471-488. Springer, (2010)