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What Can You Learn from Your Muscles? Learning Visual Representation from Human Interactions., , , , and . CoRR, (2020)Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning., , , , and . CVPR, page 6750-6759. Computer Vision Foundation / IEEE, (2019)Learning Generalizable Visual Representations via Interactive Gameplay., , , , , , , , , and . ICLR, OpenReview.net, (2021)Objaverse: A Universe of Annotated 3D Objects., , , , , , , , , and . CoRR, (2022)Phone2Proc: Bringing Robust Robots into Our Chaotic World., , , , and . CVPR, page 9665-9675. IEEE, (2023)Continuous Scene Representations for Embodied AI., , , and . CVPR, page 14829-14839. IEEE, (2022)Learning to Learn How to Learn: Self-Adaptive Visual Navigation Using Meta-Learning., , , , and . CoRR, (2018)Watching the World Go By: Representation Learning from Unlabeled Videos., , , and . CoRR, (2020)Structure from Action: Learning Interactions for Articulated Object 3D Structure Discovery., , , and . CoRR, (2022)Contrasting Contrastive Self-Supervised Representation Learning Models., , , , and . CoRR, (2021)