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Improved silhouette rendering and detection of splat-based models., , and . Comput. Graph., (2020)Reproducing virtual characters., , and . Comput. Graph., 36 (2): 80-91 (2012)An Adaptive Parametric Surface Mesh Generation Method Guided by Curvatures., , , , and . IMR, page 425-443. Springer, (2013)A nervous system model for direct dynamics animation control based on evolutionary computation., , and . SAC, page 1793-1800. ACM, (2008)Latent motion spaces for full-body motion editing., , , and . Vis. Comput., 29 (3): 171-188 (2013)A Visual Analytics Approach to Facilitate Crime Hotspot Analysis., , , and . Comput. Graph. Forum, 39 (3): 139-151 (2020)A Simplified Contact Model for Treating the Balance of Biped Virtual Characters., , , and . SVR, page 11-19. IEEE Computer Society, (2014)Generation of Emergent Navigation Behavior in Autonomous Agents Using Artificial Vision., , , , and . SVR, page 324-332. IEEE Computer Society, (2014)System Model for Shooting Training Based on Interactive Video, Three-Dimensional Computer Graphics and Laser Ray Capture., , , , , , and . SVR, page 254-260. IEEE Computer Society, (2012)A Dynamic Representation-Switch Method for Hybrid Crowd Rendering Systems., , , and . SVR, page 142-151. IEEE Computer Society, (2013)