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Interactive philanthropy: an interactive public installation to explore the use of gaming for charity.

, , , , , , and . Conference on Designing Interactive Systems, page 482-485. ACM, (2012)

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"Meanings" Based Human Centered Design of Systems., and . IHSI, volume 1131 of Advances in Intelligent Systems and Computing, page 573-579. Springer, (2020)Concept evaluation and usability testing of a TV based video communications system., and . Entertain. Comput., 2 (3): 163-173 (2011)Infrastructuring Transdisciplinary Problem Solving in Translational Research., , , and . TE, volume 16 of Advances in Transdisciplinary Engineering, page 13-22. IOS Press, (2021)Design Methods for Persuasive Media Experiences., and . TVX, page 185-188. ACM, (2016)User Expectations from Dictation on Mobile Devices., , , and . HCI (2), volume 4551 of Lecture Notes in Computer Science, page 217-225. Springer, (2007)Senior wellness: practices of community senior centers., , , and . CHI Extended Abstracts, page 2179-2184. ACM, (2011)A comparative evaluation of TV video telephony with webcam and face to face communication., and . EuroITV, page 1-8. ACM, (2009)An Empirical Study on Users' Acceptance of Speech Recognition Errors in Text-Messaging., , , and . HCI (3), volume 4552 of Lecture Notes in Computer Science, page 232-242. Springer, (2007)Promoting intergenerational communication through location-based asynchronous video communication., , and . UbiComp, page 31-40. ACM, (2011)Field trial of a dual device user experience for iTV., , , , , and . EuroITV, page 127-136. ACM, (2011)