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Infinite-Duration Bidding Games.

, , and . CONCUR, volume 85 of LIPIcs, page 21:1-21:18. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2017)

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Stack Size Analysis for Interrupt-Driven Programs., , , , , and . SAS, volume 2694 of Lecture Notes in Computer Science, page 109-126. Springer, (2003)Towards Refining Temporal Specifications into Hybrid Systems., , and . Hybrid Systems, volume 736 of Lecture Notes in Computer Science, page 60-76. Springer, (1992)Axioms for real-time logics., , and . Theor. Comput. Sci., 274 (1-2): 151-182 (2002)Quantitative stochastic parity games., , and . SODA, page 121-130. SIAM, (2004)A typed assembly language for real-time programs., and . EMSOFT, page 104-113. ACM, (2004)Quantitative languages., , and . ACM Trans. Comput. Log., 11 (4): 23:1-23:38 (2010)Qualitative concurrent parity games., , and . ACM Trans. Comput. Log., 12 (4): 28:1-28:51 (2011)The quest for average response time.. MEMOCODE, page 4. ACM, (2017)The Cost of Exactness in Quantitative Reachability., , and . Models, Algorithms, Logics and Tools, volume 10460 of Lecture Notes in Computer Science, page 367-381. Springer, (2017)Abstract Interpretation of Game Properties., , , and . SAS, volume 1824 of Lecture Notes in Computer Science, page 220-239. Springer, (2000)