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Conducting Realistic Experiments in Software Engineering

, , , , , , , and . Proceedings of the 2002 International Symposium on Empirical Software Engineering, page 17--26. (October 2002)

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A Survey of Controlled Experiments in Software Engineering, , , , , , and . 2004-4. SIMULA Research Laboratory, (2004)Conducting Realistic Experiments in Software Engineering, , , , , , , and . Proceedings of the 2002 International Symposium on Empirical Software Engineering, page 17--26. (October 2002)A Survey of Controlled Experiments in Software Engineering., , , , , , and . IEEE Trans. Software Eng., 31 (9): 733-753 (2005)Comparing of feedback-collection and think-aloud methods in program comprehension studies., , , and . Behav. Inf. Technol., 28 (2): 139-164 (2009)Understanding the new digital divide - A typology of Internet users in Europe., , and . Int. J. Hum. Comput. Stud., 69 (3): 123-138 (2011)Understanding the behaviour of online TV users., and . Personal and Ubiquitous Computing, 19 (5-6): 839-852 (2015)An Investigation into Keystroke Latency Metrics as an Indicator of Programming Performance., , and . ACE, volume 42 of CRPIT, page 127-134. Australian Computer Society, (2005)Immersive Technologies in Retail: Practices of Augmented and Virtual Reality., and . CHIRA, page 281-290. SCITEPRESS, (2020)Experience with an extensible workspace for analysis of low-level usage data., and . Softw. Pract. Exp., 39 (14): 1185-1213 (2009)Collecting Feedback during Software Engineering Experiments., , , , , , and . Empir. Softw. Eng., 10 (2): 113-147 (2005)