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Live linking of fieldwork to the laboratory increases students inquiry based reflections.

, , , , , , and . CSCL, International Society of the Learning Sciences, (2011)

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Enticing People to Interact with Large Public Displays in Public Spaces., and . INTERACT'03, page 17-24. IOS Press, (2003)Enticing people to interact with large public displays in public spaces, and . Proceedings of INTERACT' 03, Zurich, (2003)From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table., and . Tabletop, page 73-80. IEEE Computer Society, (2008)Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp., , , , , , , and . UbiComp, volume 4717 of Lecture Notes in Computer Science, page 336-353. Springer, (2007)The Periscope: supporting a computer enhanced field trip for children., , , and . Personal and Ubiquitous Computing, 7 (3-4): 227-233 (2003)Let's get physical: The learning benefits of interacting in digitally augmented physical spaces., and . Comput. Educ., 43 (1-2): 137-151 (2004)57 Varieties of Activity Theory.. Interact. Comput., 20 (2): 247-250 (2008)Human Computer Interaction, , , , , and . Addison-Wesley, Wokingham, England, (1994)Equal Opportunities: Do Shareable Interfaces Promote More Group Participation Than Single User Displays?, , , and . Human-Computer Interaction, 24 (1-2): 79-116 (2009)From Snark to Park: Lessons Learnt Moving Pervasive Experiences From Indoors to Outdoors., , , , , and . AUIC, volume 28 of CRPIT, page 39-48. Australian Computer Society, (2004)