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Max-margin Non-negative Matrix Factorization., , and . Image Vis. Comput., 30 (4-5): 279-291 (2012)Generating faces for affect analysis., , , , and . CoRR, (2018)Discriminant Non-negative Matrix Factorization and Projected Gradients for Frontal Face Verification., , and . BIOID, volume 5372 of Lecture Notes in Computer Science, page 82-90. Springer, (2008)Facial expression recognition using shape and texture information., and . IFIP AI, volume 217 of IFIP, page 365-374. Springer, (2006)Real time facial expression recognition from image sequences using support vector machines., and . ICIP (2), page 966-969. IEEE, (2005)Dynamic Probabilistic Linear Discriminant Analysis for video classification., , , and . ICASSP, page 2781-2785. IEEE, (2017)An analysis of facial expression recognition under partial facial image occlusion., , and . Image Vis. Comput., 26 (7): 1052-1067 (2008)Frontal view recognition in multiview video sequences., , and . ICME, page 702-705. IEEE, (2009)Dense 3D Face Decoding Over 2500FPS: Joint Texture & Shape Convolutional Mesh Decoders., , , and . CVPR, page 1097-1106. Computer Vision Foundation / IEEE, (2019)Affective Gaming: A Comprehensive Survey., , and . CVPR Workshops, page 663-670. IEEE Computer Society, (2013)