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Benchmarking robot cooperation without pre-coordination in the RoboCup Standard Platform League drop-in player competition.

, , and . IROS, page 3415-3420. IEEE, (2015)

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Benchmarking robot cooperation without pre-coordination in the RoboCup Standard Platform League drop-in player competition., , and . IROS, page 3415-3420. IEEE, (2015)Fast and Precise Black and White Ball Detection for RoboCup Soccer., , , , , , , and . RoboCup, volume 11175 of Lecture Notes in Computer Science, page 45-58. Springer, (2017)The RoboCup 2014 SPL Drop-in Player Competition: Encouraging Teamwork without Pre-coordination., , and . AAMAS, page 1745-1746. ACM, (2015)Adding Influencing Agents to a Flock., and . AAMAS, page 615-623. ACM, (2016)Determining Placements of Influencing Agents in a Flock., , and . AAMAS, page 247-255. ACM, (2015)Agent Behaviors for Joining and Leaving a Flock., and . AAMAS, page 1553-1555. ACM, (2017)UT Austin Villa: Project-Driven Research in AI and Robotics., , , , , , , and . IEEE Intelligent Systems, 31 (2): 94-101 (2016)Three years of the RoboCup standard platform league drop-in player competition - Creating and maintaining a large scale ad hoc teamwork robotics competition., , and . Auton. Agents Multi Agent Syst., 31 (4): 790-820 (2017)Orienting a flock via ad hoc teamwork., and . AAMAS, page 1543-1544. IFAAMAS/ACM, (2014)Drop-in games at RoboCup., , , and . AI Matters, 1 (1): 20-22 (2014)