a component system that will provide extensibility and re-usability both inside and between applications, while being portable across platforms (and languages) and having the lowest possible overhead (both in machine resources and programming effort).
a suite of tools based on the Unix tool design principles allowing the processing of Windows application data with sophisticated data manipulation pipelines.
a small and simple library that provides emulation of several popular Unix API functions on the Win32 platform. Its primary purpose is to assist Win32 programmers who are porting to Unix or are writing multi-platform code. API functions include opendir/readdir/closedir, glob/globfree, readv/writev, pathconf/realpath, mmap/munmap/msync, dlopen/dlclose/dlsym/dlerror, gettimeofday, and getpagesize.
a open game platform with easy-to-use creation tools. Games created for Mokoi are platform agnostic, giving them the ability to be played on any device.
an Open Source library project for developers who would like to support popular graphics image formats like PNG, BMP, JPEG, TIFF and others as needed by today's multimedia applications.
a library of simple functions that are optimized for various CPUs. These functions are generally loops implementing simple algorithms, such as converting an array of N integers to floating-point numbers...
The UWIN package allows UNIX applications to be built and run on Windows XP/2000/NT/ME/98/95 with few, if any, changes necessary. UWIN source and binaries are available under the open source Common Public License 1.0.
a program that examines source code and reports possible security weaknesses (``flaws'') sorted by risk level. It's very useful for quickly finding and removing at least some potential security problems before a program is widely released to the public.
a client-side implementation of the rsync algorithm. It allows updating of files from a remote Web server without requiring a full download or a special remote server application.
a compiler cache. It acts as a caching pre-processor to C/C++ compilers. Caching previous compilations and detecting when the same compilation is being done again. (needs GCC or similar)