a discrete event simulator targeted at networking research. Ns provides substantial support for simulation of TCP, routing, and multicast protocols over wired and wireless (local and satellite) networks
"all of the techniques I know (and use) to reduce the size of executables. Some of these techniques can be applied to any C / C++ Win32 project, whilst other techniques are quite restrictive as to the type of application you can apply them to."
"we'd been finding the build getting slower and slower. The link phase in particular seemed to take an inordinately long time, much longer than our experience would indicate that it should."
a set of C++ genetic algorithm objects. The library includes tools for using genetic algorithms to do optimization in any C++ program using any representation and genetic operators. Part seems to be GPL (drats)
allows people to paste chunks of code for others to view. This is useful for situations such as asking for programming help on IRC, where it is frowned upon to paste chunks of code to the channel or to individual
protocol intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independant, encoding independant and portable.