`ABL' is a basic flexible abstract list library defined using C preprocessor. It allows you to define linked lists of arbitrary types very easily. You also can use it as stacks and queues. You can easily define complicated types like list of lists etc.
AceUnit (Advanced C and Embedded Unit) ist ein komfortables Framework für Unit-Tests von C-Code. AceUnit orientiert sich am Stil von JUnit 4.x und ist einfach, modular und flexibel. AceUnit kann in Umgebungen mit geringen Ressourcen verwendet werden, beispielsweise in der Entwicklung eingebetteter Systeme.
ASL provides peer-reviewed and portable C source libraries. The libraries are intended to be widely useful, leveraging and extending both the C Standard Library and the Boost Libraries.
a high-level graphical application framework. Although Agar was initially developed as a game engine for the upcoming Trek to the Cave, it is also being used in different types of applications, such as CAD.
a research project that allows users to compile C and C++ code that is targeted to run on the open source ActionScript Virtual Machine (AVM2). The purpose of this preview is to assess the level of community interest in reusing existing C and C++ libraries in Web applications that run on Adobe® Flash® Player and Adobe AIR®.
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers. It also provides fixed and floating point mathematical functions, 3D functions, etc...
a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. It provides many functions for graphics, sounds, player input, etc..
a multi-platform game library for C/C++ developers that provides many functions for graphics, sounds, player input (keyboard, mouse, and joystick), and timers.
Sponsored by AMD, the Framewave project offers developers unparalleled, code-level access to a vast array of signal and image functions and routines designed with "code faster, faster code" in mind.
L. Gao, S. Kraemer, R. Leupers, G. Ascheid, и H. Meyr. CASES '07: Proceedings of the 2007 international conference on Compilers, architecture, and synthesis for embedded systems, стр. 3--12. New York, NY, USA, ACM, (2007)
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49-56(июля 1994)Freund, S Ungerer, M Lohse, M J Research Support, Non-U.S. Gov't
Germany Naunyn-Schmiedeberg's archives of pharmacology Naunyn Schmiedebergs
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K. Biber, K. Klotz, M. Berger, P. Gebicke-Harter, и D. van Calker. J Neurosci, 17 (13):
4956-64(июля 1997)Biber, K Klotz, K N Berger, M Gebicke-Harter, P J van Calker, D Research
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: the official journal of the Society for Neuroscience J Neurosci.
1997 Jul 1;17(13):4956-64..