RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, or Android.
Flex Engine is my personal rendering engine which currently supports both Vulkan and OpenGL. It was started in February 2017 as a way for me to better understand how rendering engines work. You can find the entire source code on my GitHub github.com/ajweeks/FlexEngine Follow my progress on this project on my blog at ajweeks.wordpress.com/tag/flex-engine
Patricio Gonzalez Vivo is MFA Design and Technology Candidate at Parsons and clinical psychologist specializing in nonverbal expressive therapies focused on bringing cutting edge technologies to spaces where creativity and playing can bring transformation to people.
Programas para comprender las funciones pples de opengl; permiten en ejecución cambiar el valor de los parámetros. Recomendado en BerkeleyX - Computer Graphics.