Today, a YoUser's personal IT infrastructures and services often are equal to or better than even sophisticated enterprises. The emergence of Internet platforms, new technologies and a nearly ubiquitous Internet access furthered this evolution exploiting the limits of traditional media.
The video shows a prototype application of RhNav - Rhizome Navigation in action: A graphical navigation interface incorporating realtime website traffic and user behavior analysis.
This inventory was prepared by the secretariat to survey the available instruments and mechanisms (including law, self-regulation, contracts and technology) contributing to the implementation and enforcement ...
@inproceedings{ lee05automatic,
author = "U. Lee and Z. Liu and J. Cho",
title = "Automatic identification of user goals in web search",
booktitle = "WWW2005",
year = "2005",
url = "citeseer.ist.psu.edu/article/lee05automatic.html" }
Full text content of the book Search User Interfaces, written by Marti Hearst and published by Cambridge University Press, 2009. Chapter 3: Models of the Information Seeking Process
People have difficulties using computers. Some have more difficulties than others. There is a need for guidance in how to evaluate and improve the accessibility of systems for users. Since different users have considerably different accessibility needs, accessibility is a very complex issue.
ISO 9241-171 defines accessibility as the "usability of a product, service, environment or facility by people with the widest range of capabilities." While this definition can help manufacturers make their products more accessible to more people, it does not ensure that a given product is accessible to a particular individual.
A reference model is presented to act as a theoretical foundation. This Universal Access Reference Model (UARM) focuses on the accessibility of the interaction between users and systems, and provides a mechanism to share knowledge and abilities between users and systems. The UARM also suggests the role assistive technologies (ATs) can play in this interaction. The Common Accessibility Profile (CAP), which is based on the UARM, can be used to describe accessibility.
The CAP is a framework for identifying the accessibility issues of individual users with particular systems configurations. It profiles the capabilities of systems and users to communicate. The CAP can also profile environmental interference to this communication and the use of ATs to transform communication abilities. The CAP model can be extended as further general or domain specific requirements are standardized.
The CAP provides a model that can be used to structure various specifications in a manner that, in the future, will allow computational combination and comparison of profiles.
Recognizing its potential impact, the CAP is now being standardized by the User Interface subcommittee the International Organization for Standardization and the International Electrotechnical Commission.
So, nun liegen sie also vor: Die Ergebnisse der deutschen Twitter-Umfrage von Thomas Pfeiffer, die Licht ins Dunkel bringen: Demnach ist die Twitter-Gemeinde im Schnitt 32 Jahre jung, männlich (74 Prozent) und gebildet (78 Prozent haben Abitur).
This article will teach you two popular design workshop techniques: empathy mapping and user journey mapping. Empathy mapping is a way to characterise your target users in order to make effective design decisions. User journey mapping is a way to deconstruct a user’s experience with a product or service as a series of steps and themes. Put simply, these methods encourage your stakeholders to think about user needs effectively, identifying pain points and opportunities in a systematic and straightforward way.
Did you know that users are more likely to choose, buy and use products that meet their needs as opposed to products that just meet their wants? An Empathy map will help you understand your user’s needs while you develop a deeper understanding of the persons you are designing for. There are many techniques you can use to develop this kind of empathy. An Empathy Map is just one tool that can help you empathise and synthesise your observations from the research phase, and draw out unexpected insights about your user’s needs.
An Empathy Map allows us to sum up our learning from engagements with people in the field of design research. The map provides four major areas in which to focus our attention on, thus providing an overview of a person’s experience. Empathy maps are also great as a background for the construction of the personas that you would often want to create later.
An Empathy Map consists of four quadrants. The four quadrants reflect four key traits, which the user demonstrated/possessed during the observation/research stage. The four quadrants refer to what the user: Said, Did, Thought, and Felt. It’s fairly easy to determine what the user said and did. However, determining what they thought and felt should be based on careful observations and analysis as to how they behaved and responded to certain activities, suggestions, conversations, etc.
This report outlines key findings from surveys that explored factors that drive online experience as expressed by the three different subject groups – nonprofit organizations and cities, web designers and firms, and the general public
Have you seen the getting-prettier-all-the-time menus in 2.7-almost-beta? They really are. Getting prettier all the time, I mean. Once we drop in the fonts and do a little brushing up of edges and colors, the menu system is going to be smooth. The last thing we’ll need to do to is replace the icons we’ve [...]
Yahoo eröffnet erstes europäisches Forschungszentrum Von Nutzern erstellte Inhalte haben für Suchmaschinen eine immer wichtigere Bedeutung. So genannter User Generated Content ermögliche, das Wissen der Welt besser verfügbar zu machen,
This free online tool has been designed to help companies, organisations and individuals develop privacy policies and statements for display on their Web sites.
M. Alrifai, R. Gennari, и P. Vittorini. International Workshop on Evidence-Based Technology Enhanced Learning, том 152 из Advances in Intelligent and Soft Computing, Springer Berlin Heidelberg, (2012)
X. Amatriain, J. Pujol, и N. Oliver. to-appear in Proceedings of the 1st and 17th International Conference on User Modeling, Adaptation and Personalization, Springer Berlin / Heidelberg, (2009)
A. Arthur, R. Lunsford, M. Wesson, и S. Oviatt. Proceedings of the 8th international conference on Multimodal interfaces, стр. 209--216. New York, NY, USA, ACM, (2006)
N. Aswani, K. Bontcheva, и H. Cunningham. Proceedings of the 5th International Conference on The Semantic Web, стр. 329--342. Berlin/Heidelberg, Springer, (2006)