A tutorial that teaches you everything it takes to render 3D graphics with the Vulkan API. It covers everything from Windows/Linux setup to rendering and debugging.
This is the first in a series of posts in which I’m going to go through the process of building a web application (and its web server) from scratch in Python. For the purposes of this series, I’m going to solely rely on the Python standard library and I’m going to ignore the WSGI standard. Without further ado, let’s get to it! The web server To begin with, we’re going to write the HTTP server that will power our web app.
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I teach deep learning both for a living (as the main deepsense.ai instructor, in a Kaggle-winning team1) and as a part of my volunteering with the Polish Chi...
U. Menne. (2017)cite arxiv:1705.05253Comment: The present text is a version with additional references but without figures of a note compiled for the Notices of the American Mathematical Society. (v4: considerably expanded introduction, 6 pages).