Spannerworks, a search engine marketing company, has published a handy dandy guide to social media (PDF). The ebook covers the basics of blogs, podcasts, social networks, tagging, communities and Second Life.
Etienne Wenger is one of the founding fathers of Social Learning Theory and the concept of “Practiced Communities”. People are learning together – every individual deals and engage in many different communities of practice. Here people negotiate and
Second Life provides a unique and flexible environment for educators interested in distance learning, computer supported cooperative work, simulation, new media studies, and corporate training. Second Life provides an opportunity to use simulation in
Second Life music community for musicians and music listeners. "Second Life is the future...offering endless possibilities for artists" ~ Duran Duran's Nick Rhodes
• standards and interoperability between platforms • user experience and retention • technological barriers to entry • technological limitations (avatars per sim, etc.) • building community • setting societal standards • creating susta
Recent Developments on the Internet: The common characteristic, which all these systems share, is that the approach is "bottom-up" rather than "top-down". This means that in these environments content and structure are not determined by professional, corp
In social networks, some individuals interact with more people and more often than others. In this context, one may wonder: under which conditions are social beings willing to be cooperative? Current models proposed in the context of evolutionary game the