The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling.
The best benchmark for a piece of graphics hardware is your own actual application, not some marketing benchmark number claimed by some hardware vendor hyping their own hardware.
The JOGL project hosts the development version of the Java™ Binding for the OpenGL® API, and is designed to provide hardware-supported 3D graphics to applications written in Java.