It is a visualization laboratory. There are several projects that you can see and get a sense of it. For example; virtual museum projects, visualization of mask project (It is created by laser, then work to get a 3D image, and last an actress wore it in her performance. Your students can visit these virtual museums in Europe from their desks. Amazing!
This is an online survey software. It creates free online surveys, polls, and quizzes. This website is merged with surveymonkey. It is a simple way to create a poll. It helps students to do in-depth market research. Students can create any type of survey from simple to sophisticated with this powerful and easy-to-use survey builder. For more advance options, there are some pricing plans. Depending on plan you pay have to pay from $26 to $780.
There are quiz builders, exercises and tests. The quiz builder can create quizzes on multiplication, spelling, fractions, vocabulary, Spanish, and more.
With this software students enter their variables, and the software converts the data into a graph. Again, this is a good software for high school and college students.
It is a web-based survey tool. There are professionals who can help students to design their survey, get the most out of the technology, and support their efforts.
With this program you can generate your own e-learning quizzes and games. Quizzes can be created as multiple choice, dragging, or yes or no options. I found the quizzes fun, since it is like playing a game and I wanted to win the game. Therefore, students may feel like they are playing a game but they are actually learning.
It is a mind mapping software. It is a digital graphic organizer. It works with Java. It is said it is easy to download and use. However, I think it is mostly good for educators and older kids.
Kidspiration is a visual way to explore and understand words, numbers and concept. This software serves children from Kindergarten to 5th grade. This program develops elementary reading comprehension, writing, and math skills. It helps students to strengthen their writing, reading, and math skills.
Through ePals your students can create an email account which is easy and safe to use. Your students can write to another student in the world. There is a section caleed, I think it is very cool! Under the "challenges" tab you can choose the Smithsonian Spark!Lab Invent It Challenge. The students are expected to address a real world problem, research a solution, test possible solutions, and create an invention to improve the real world obstacle. Students really experience something very special.
This website has several resources in reading and language arts instruction. There are lesson plans that teachers created. The good thing about the site is, there are key words right underneath the lesson plans which help you to understand if it is a kind of source that you are looking for. The bad thing about the site is, lots of resources can not be reached, out of date.
The National Library of Virtual Manipulatives is a library of uniquely interactive, web-based virtual manipulatives or concept tutorials, mostly in the form of Java applets, for mathematics instruction (K-12 emphasis). The project includes dissemination and extensive internal and external evaluation.
It is free to join. Player choose an avatar to represent themselves. Once they are sign in they can interact with other avatars, places or objects. They can explore the world, socialize, create, shop and trade things with another avatar. It is a platform that principally features 3D-based user-generated content. Avatars can use Linden dollar to shop. This program is intended for people aged 16 and over. It is created by its own users. There is no set up objectives. It is not a game either.
It is an online chat platform to exchange ideas for the educators. It offers a collaboration tools. You can learn new ideas, get solutions to your classroom management problems, learn from the experienced ones.
There are interactive math games for ages from 5-12. Bright colors, animations, and effects made the website more attractive for especially young children.
This is an excellent tool to learn how to solve math problems. Students type the story problem. And the software is giving the answer in step-by-step solution. All the steps and explanations help students to understand how to look at a problem, see the key words, and reach to solutions. I think this can help parents to help their children in math as well.